Showing posts with label Gallery. Show all posts
Showing posts with label Gallery. Show all posts

Monday, January 12, 2009

Lowpoly Littlebigplanet

After all this, I forgot to post it here.

This is my mockup of how LittleBigPlanet could look like if it was on a portable console like the PSP. That would make me buy one.


Total triangle count for the scene is 3172 and I used 4 point lights.

The only thing I added to the Maya screengrabs is the gradient frame in each picture.

Friday, September 26, 2008

lowpoly sackboy

After a while without posting models, here is the last one. It's my version of Sackboy, the main character in MediaMolecule's first game, "LittleBigPlanet". The way it's made makes it easy to just drop a texture underneath the stitches and AO and it works with just some minor tweaks.




Edit: As a fellow polycounter suggested, here are some screenshots with lights and some poses.


Sunday, June 1, 2008

Persian props




Friday, February 15, 2008

Watch


Final project of Maya Core. Modeled in Maya and textured in Photoshop.

Saturday, February 2, 2008

Fanboy